Imprint
Credits
Mesozoic Protocol is built by Rico Trebeljahr at Ricos Labs. Everything not listed below is hand-built. External assets, libraries, and tools are credited per asset here and in the in-game Compendium → Credits tab; this page mirrors that list.
3D Models
- Sci-fi props — machines, satellite dishes, hangars, rocket bases, rover, barrels, crystals, structures, meteor (scifi/*) Kenney · CC0 1.0 · Source
- Space Base Bits — modular outpost colonies: habitat domes, drills, landing pads, landers, solar panels, cargo, rovers (outpost/*) Kay Lousberg · CC0 1.0 · Source
- Ultimate Space Kit — outpost structures: geodesic dome, hab buildings, storage domes, crates, rocks (spacekit/*) Quaternius · CC0 1.0 · Source
- Hexagon-kit landmarks — Crystal1 (snow), Crystal1 (wasteland) Kenney · CC0 1.0 · Source
- Medieval Village house — snow biome cabin (House_1) Quaternius · CC0 1.0 · Source
- Alien biome vegetation (biomes/alien/Tree_*, Bush_*, Plant_*) Quaternius · CC0 1.0 · Source
- Crystal Pack — blue crystal formations (biomes/alien/Crystal_*) Quaternius · CC0 1.0 · Source
- Stylized nature props — Bush, Grass, Rock, Tree (nature/*) Quaternius · CC0 1.0 · Source
- Biome rocks, bushes, and trees (biomes/desert, biomes/snow, biomes/wasteland) Quaternius · CC0 1.0 · Source
- Animated dinosaur enemies — Apatosaurus, Parasaurolophus, Stegosaurus, Trex, Triceratops, Velociraptor Quaternius · CC0 1.0 · Source
- Modular turret meshes — EMP, Flamethrower, Gatling, Gun Cannon, Hive, Lightning, Missile, Plasma, Rail Gun, Shield + root-level tower_*/turret_* variants Quaternius · CC0 1.0 · Source
- Pirate Kit landmarks — Barrel, House, Sawmill (forest); Chest, Skull (desert); Skull, Ruins (wasteland). Atlas_Pirate.png texture, Environment_*/Prop_* mesh naming. Quaternius · CC0 1.0 · Source
- Forest detail props — BushFlowers (Bush_Common_Flowers), Mushroom (Mushroom_Common). Synty POLYGON Nature mesh + texture naming. Synty Studios · Synty Standard · Source
- Dead trees — landmarks/desert/DeadTree, landmarks/wasteland/DeadTree (DeadTree_5 mesh, Bark_DeadTree_Normal.png). Synty Studios · Synty Standard · Source
- Camp props — Tent (desert + snow), Torch (snow). Palette-only materials, mesh names Tent/Torch. Quaternius · CC0 1.0 · Source
2D Sprites
- Smoke billboard texture for explosion puffs (textures/fx/whitepuff15.png) Kenney · CC0 1.0 · Source
Audio
- Magic Forest (audio/music/forest.mp3) Kevin MacLeod · CC BY 4.0 · Source
- Black Vortex (audio/music/lava.mp3) Kevin MacLeod · CC BY 4.0 · Source
- Bittersweet (audio/music/snow.mp3) Kevin MacLeod · CC BY 4.0 · Source
- Corruption (audio/music/wasteland.mp3) Kevin MacLeod · CC BY 4.0 · Source
- A Space Journey Through the Solar System (audio/music/alien.mp3) Pixabay · Pixabay Content License · Source
- Dunes (audio/music/desert.mp3) Pixabay · Pixabay Content License · Source
- Background space ambience (audio/music-ambient.mp3) FragmentWav · Pixabay Content License · Source
- Flamethrower (audio/shoot-flame.mp3) Alexander Jauk · Pixabay Content License · Source
- Pistol gun shot (audio/shoot-pulse.mp3) Pixabay · Pixabay Content License · Source
- Cannon explosion (audio/shoot-mortar.mp3) samsterbirdies · Freesound (see source) · Source
- Ice magic arrow (audio/shoot-cryo.mp3) lotteria001 · Freesound (see source) · Source
- Laser cannon (audio/shoot-chain.mp3) SilverIllusionist · Freesound (see source) · Source
- Explosion debris (audio/impact.mp3) NOX_sound · Freesound (see source) · Source
- Cinematic dun (audio/new-enemy.mp3) Pixabay · Pixabay Content License · Source
- Biodynamic braam (audio/wave-start.mp3) Pixabay · Pixabay Content License · Source
- Coins purchase (audio/wave-call.mp3) rhodesmas · Freesound (see source) · Source
- Win sting (audio/wave-clear.mp3) rhodesmas · Freesound (see source) · Source
- Level complete (audio/victory.mp3) Pixabay · Pixabay Content License · Source
- Marimba lose (audio/defeat.mp3) Universfield · Pixabay Content License · Source
- Brass fail (audio/game-over.mp3) Pixabay · Pixabay Content License · Source
- Damage hit (audio/life-lost.mp3) Ash_Rez · Freesound (see source) · Source
- Level up (audio/upgrade.mp3) rhodesmas · Freesound (see source) · Source
- RPG powerup (audio/tower-place.mp3) ColorsCrimsonTears · Freesound (see source) · Source
- Mystic UI selection (audio/tower-select.mp3) HarrisonLace · Freesound (see source) · Source
- Coin C (audio/tower-sell.mp3) cabled_mess · Freesound (see source) · Source
- Connected ping (audio/level-select.mp3) rhodesmas · Freesound (see source) · Source
- Casual click pop (audio/ui-click.mp3) Pixabay · Pixabay Content License · Source
- Whoosh (audio/ui-open.mp3) Velcronator · Freesound (see source) · Source
- Whoosh (audio/ui-close.mp3) Pixabay · Pixabay Content License · Source
- Arcade UI (audio/ui-tab.mp3) Pixabay · Pixabay Content License · Source
- Magical twinkle (audio/star.mp3) Universfield · Pixabay Content License · Source
Fonts
- Rajdhani (display font) Indian Type Foundry · SIL Open Font License 1.1 · Source
Icons
- App icons — public/icons/* (rendered from tower_pulse.glb via public/icon-source.html) Quaternius (mesh) · CC0 1.0 · Source
Third-party libraries
- React, React DOM Meta · MIT · Source
- three.js three.js authors · MIT · Source
- @react-three/fiber Poimandres · MIT · Source
- @react-three/drei Poimandres · MIT · Source
- @react-three/postprocessing Poimandres · MIT · Source
- postprocessing Raoul van Rüschen · Zlib · Source
- three-stdlib Poimandres · MIT · Source
- zustand Poimandres · MIT · Source
- nanoid Andrey Sitnik · MIT · Source
- Tailwind CSS Tailwind Labs · MIT · Source
- Vite Vite contributors · MIT · Source
- @vitejs/plugin-react Vite contributors · MIT · Source
- TypeScript Microsoft · Apache-2.0 · Source
- Biome Biome contributors · MIT / Apache-2.0 · Source
- Tauri Tauri contributors · MIT / Apache-2.0 · Source
- Husky Typicode · MIT · Source
- lint-staged Andrey Okonetchnikov · MIT · Source